Energy Regeneration + Life Drain + Spell Damage = Dehydrating Siphon
Whenever you deal damage with one of your spells you have a chance of (Energy Regeneration Value)% to inflict a nearby random enemy with a debuff dealing (Spell Damage Value) damage over (Life Drain Value) seconds. Damage dealt through this feat will be drained with Life Drain.
Energy Regeneration improves the chance. Spell Damage improves the damage. Life Drain increases the duration.
- The chance will trigger each time an enemy is damaged from a spell effect. Thus DoT effects can trigger multiple times per second making them very strong with this bonus feat.