Health + Energy + Spell Damage = Sporogenesis
Each fifth spell places a fungus at a nearby target, which get slowed by 25%. Each second this fungus will drain that target for 12*(1 + Spell Damage Value) HP and Energy and will restore you the same value.
Lasts 15 seconds or until the target dies. Minimum duration: 1.5 seconds.
Spell Damage improves this bonus feat.
- This ability always targets the enemy with the most health.